Converting from version 1.0.26 to version 1.1.0
-----------------------------------------------

1. In first line of init_data file in config/ add a 1 or a 0 and a 
   space before the publicly locked room letters. This is the new location 
   of the RESOLVE_DEFAULT variable which was once in constants.h

2. Also in the init_data file, the room lines now have their ID 
   letter/character in front of them to help identify them more easily.
   Starting with "A", place a letter and a space in front of each room line.
    for example, if the first room line looked like this..
      front_gate BCD 0 1
    it now should look like this..
      A front_gate BCD 0 1
  the sequence for lettering goes.. A-Z, then the characters [ \ ] ^ _ ` 
  then start with lowercase a-z

3. In config/ move the atmosphere files from atmos<room_number> to
   <room_name>.atmos
    for example, if the first room in init_data is, A front_gate BCD 0 1
    it's atmos file would be atmos0
    you move it to front_gate.atmos

4. MOTDs now go by the naming format motd<number>
   In the lib/ directory move motd1 to motd0
                         move dtom1 to motd1
   Additional MOTDs would go motd2, motd3, etc..

5. Change the 1.1.0 constants.h file to the variables you want..most will 
   probably carry over from the 1.0.26 constants.h file.
   Do whatever other changes in the .c file you have to
   Now..you are ready to convert over your users. With you 1.0.26 
   constants.h file handy and your 1.1.0 constants.h file handy, go into 
   the utils/ directory and modify the USER CONFIG SECTION of 110convert.c
   to the variables set in the 1.0.26 constants.h file.
   OLD_MAX_AREAS in this .c file = MAX_AREAS in the 1.0.26 constants.h file
   NEW_MAX_AREAS in this .c file = MAX_AREAS in the 1.1.0 constants.h file

   now type: make
   and then: ./convert

-Cygnus
Anthony J. Biacco
cygnus@misty.com
